如何使用litjson讀取數(shù)據(jù)?相信很多沒有經(jīng)驗(yàn)的人對此束手無策,為此本文總結(jié)了問題出現(xiàn)的原因和解決方法,通過這篇文章希望你能解決這個(gè)問題。
創(chuàng)新互聯(lián)主營鄱陽網(wǎng)站建設(shè)的網(wǎng)絡(luò)公司,主營網(wǎng)站建設(shè)方案,成都app軟件開發(fā),鄱陽h5小程序制作搭建,鄱陽網(wǎng)站營銷推廣歡迎鄱陽等地區(qū)企業(yè)咨詢1.下載并應(yīng)用LitJson,DLL文件
2.建兩個(gè)類;
public class JsonData { public string result { get; set; } public Listinfo { get; set; } } public GameData() { } #region Model private int _id; private string _dept; private string _sid; private string _oldsid; private string _userid; private string _roleid; private string _rolename; private string _rolelevel; private string _gold; private string _money; private string _inittime; private string _lastlogin; private string _querytime; /// /// /// public int ID { set { _id = value; } get { return _id; } } ////// 平臺(tái)編號 /// public string dept { set { _dept = value; } get { return _dept; } } ////// 服務(wù)器編號 /// public string sid { set { _sid = value; } get { return _sid; } } ////// 原始服務(wù)器編號 /// public string oldsid { set { _oldsid = value; } get { return _oldsid; } } ////// 用戶平臺(tái)ID /// public string userid { set { _userid = value; } get { return _userid; } } ////// /// public string roleid { set { _roleid = value; } get { return _roleid; } } ////// 角色名 /// public string rolename { set { _rolename = value; } get { return _rolename; } } ////// 角色等級 /// public string rolelevel { set { _rolelevel = value; } get { return _rolelevel; } } ////// 金子 /// public string gold { set { _gold = value; } get { return _gold; } } ////// 銀子 /// public string money { set { _money = value; } get { return _money; } } ////// 角色創(chuàng)建時(shí)間 /// public string inittime { set { _inittime = value; } get { return _inittime; } } ////// 最后登錄時(shí)間 /// public string lastlogin { set { _lastlogin = value; } get { return _lastlogin; } } ////// 查詢時(shí)間 /// public string querytime { set { _querytime = value; } get { return _querytime; } } #endregion Model
3.讀取數(shù)據(jù)
string json_str = @"{""result"":""1"",""info"":[{""sid"":""2"",""rolename"":""蒲翠柏"",""roleid"":""900001"",""lastlogin"":""2014-01-08 10:54:52"",""inittime"":""2013-11-15 12:01:05.0"",""money"":""867"",""rolelevel"":""55"",""userid"":""athena"",""oldsid"":""1"",""gold"":""9992837"",""dept"":""67"",""querytime"":""2014-01-08 11:56:38""},{""sid"":""2"",""rolename"":""噗"",""roleid"":""5700001"",""lastlogin"":""2013-11-16 18:38:54"",""inittime"":""2013-11-16 18:25:45.0"",""money"":""0"",""rolelevel"":""27"",""userid"":""athena"",""oldsid"":""1"",""gold"":""0"",""dept"":""67"",""querytime"":""2014-01-08 11:56:38""},{""sid"":""2"",""rolename"":""惠光赫"",""roleid"":""2800001"",""lastlogin"":""2013-11-15 15:00:07"",""inittime"":""2013-11-15 14:59:25.0"",""money"":""0"",""rolelevel"":""1"",""userid"":""athena"",""oldsid"":""1"",""gold"":""0"",""dept"":""67"",""querytime"":""2014-01-08 11:56:38""}]}"; GameWindowsService.Common.JsonData jsonData = LitJson.JsonMapper.ToObject(json_str); List gameDataList = jsonData.info; foreach (var gameData in gameDataList) { Common.Common.WriteFile(gameData.Add().ToString()); }
看完上述內(nèi)容,你們掌握如何使用litjson讀取數(shù)據(jù)的方法了嗎?如果還想學(xué)到更多技能或想了解更多相關(guān)內(nèi)容,歡迎關(guān)注創(chuàng)新互聯(lián)行業(yè)資訊頻道,感謝各位的閱讀!