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java抽獎軟件代碼 java幸運抽獎代碼

用swing編寫一個java抽獎的程序,至少有5個按鈕,顯得高大上一點。

#8205;

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import?java.awt.Color;//界面不是很高大上檔次,但是能滿足你的基本需求,希望對你薯談源有用

import?java.awt.Font;

import?java.awt.GridLayout;

import?java.awt.event.ActionEvent;

import?java.awt.event.ActionListener;

import?javax.swing.JButton;

import?javax.swing.JFrame;

import?javax.swing.JOptionPane;

import?javax.swing.border.Border;

import?javax.swing.border.LineBorder;

public?class?抽獎游戲?extends?JFrame?{

static?抽獎游戲?frame;

public?抽獎游戲()?{

setLayout(new?GridLayout(3,?3,?3,?3));

Border?border?=?new?LineBorder(Color.BLUE,?4);

JButton?l1?=?new?JButton();

JButton?l2?=?new?JButton();

JButton?l3?=?new?JButton();

JButton?l4?=?new?JButton();

JButton?l5?=?new?JButton();

JButton?l6?=?new?JButton();

JButton?l7?=?new?JButton("祝你好運");

JButton?l8?=?new?JButton("中獎規(guī)則");

JButton?l9?=?new?JButton("再次抽獎");

l1.setBorder(border);

l2.setBorder(border);

l3.setBorder(border);

l4.setBorder(border);

l5.setBorder(border);

l6.setBorder(border);

l7.setBorder(border);

l8.setBorder(border);

l9.setBorder(border);

String[]?num2?=?{?"1",?"2",?"3",?"4",?"5",?"6"?};

l8.addActionListener(new?ActionListener()?{

public?void?actionPerformed(ActionEvent?arg0)?{

//?TODO?Auto-generated?method?stub

JOptionPane.showMessageDialog(null,?"游戲規(guī)則:\n"?+?"特等獎:\n"

數(shù)態(tài)?+?"第一行或者第二行出現(xiàn)的數(shù)字全部相同\n"

+?"第一第二行出現(xiàn)升序的1,2,3,4,5,6或者降序的6,5,4,3,2,1\n"?+?"一等獎\n"

+?"1:第一行或第二行的數(shù)字降序排列或者升序排列\(zhòng)n"

+?"2:第一行或者第二行相鄰的按鈕出現(xiàn)一樣的數(shù)字\n");

}

});

l9.addActionListener(new?ActionListener()?{

@Override

public?void?actionPerformed(ActionEvent?e)?{

//?TODO?Auto-generated?method?stub

l1.setText("*");

l2.setText("*");

l3.setText("*");

l4.setText("*");

侍沒?l5.setText("*");

l6.setText("*");

l7.setBackground(Color.lightGray);

l7.setText("離中獎不遠了!");

}

});

l6.addActionListener(new?ActionListener()?{

public?void?actionPerformed(ActionEvent?arg0)?{

//?TODO?Auto-generated?method?stub

int?j1?=?(int)?(Math.random()?*?10)?%?6;

l1.setText(num2[j1]);

int?j2?=?(int)?(Math.random()?*?10)?%?6;

l2.setText(num2[j2]);

int?j3?=?(int)?(Math.random()?*?10)?%?6;

l3.setText(num2[j3]);

int?j4?=?(int)?(Math.random()?*?10)?%?6;

l4.setText(num2[j4]);

int?j5?=?(int)?(Math.random()?*?10)?%?6;

l5.setText(num2[j5]);

int?j6?=?(int)?(Math.random()?*?10)?%?6;

l6.setText(num2[j6]);

if?(j1?==?j2??j2?==?j3?||?j4?==?j5??j5?==?j6?||?j1?==?1

j2?==?2??j3?==?3??j4?==?4??j5?==?5??j6?==?6

||?j1?==?6??j2?==?5??j3?==?4??j4?==?3??j5?==?2

j6?==?1)?{

l7.setBackground(Color.red);

l7.setText("特等獎");

}?else?if?(j1??j2??j2??j3?||?j3??j2??j2??j1?||?j4??j5

j5??j6?||?j6??j5??j5??j4?||?j1?==?j2

j5?==?j4?||?j1?==?j2??j5?==?j6?||?j3?==?j2

j4?==?j5?||?j5?==?j6??j2?==?j3)?{

l7.setBackground(Color.YELLOW);

l7.setText("一等獎");

}?else?{

l7.setBackground(Color.lightGray);

l7.setText("未中獎,加油!");

}

}

});

l5.addActionListener(new?ActionListener()?{

public?void?actionPerformed(ActionEvent?arg0)?{

//?TODO?Auto-generated?method?stub

int?j1?=?(int)?(Math.random()?*?10)?%?6;

l1.setText(num2[j1]);

int?j2?=?(int)?(Math.random()?*?10)?%?6;

l2.setText(num2[j2]);

int?j3?=?(int)?(Math.random()?*?10)?%?6;

l3.setText(num2[j3]);

int?j4?=?(int)?(Math.random()?*?10)?%?6;

l4.setText(num2[j4]);

int?j5?=?(int)?(Math.random()?*?10)?%?6;

l5.setText(num2[j5]);

int?j6?=?(int)?(Math.random()?*?10)?%?6;

l6.setText(num2[j6]);

if?(j1?==?j2??j2?==?j3?||?j4?==?j5??j5?==?j6?||?j1?==?1

j2?==?2??j3?==?3??j4?==?4??j5?==?5??j6?==?6

||?j1?==?6??j2?==?5??j3?==?4??j4?==?3??j5?==?2

j6?==?1)?{

l7.setBackground(Color.red);

l7.setText("特等獎");

}?else?if?(j1??j2??j2??j3?||?j3??j2??j2??j1?||?j4??j5

j5??j6?||?j6??j5??j5??j4?||?j1?==?j2

j5?==?j4?||?j1?==?j2??j5?==?j6?||?j3?==?j2

j4?==?j5?||?j5?==?j6??j2?==?j3)?{

l7.setBackground(Color.YELLOW);

l7.setText("一等獎");

}?else?{

l7.setBackground(Color.lightGray);

l7.setText("未中獎,加油!");

}

}

});

l4.addActionListener(new?ActionListener()?{

public?void?actionPerformed(ActionEvent?arg0)?{

//?TODO?Auto-generated?method?stub

int?j1?=?(int)?(Math.random()?*?10)?%?6;

l1.setText(num2[j1]);

int?j2?=?(int)?(Math.random()?*?10)?%?6;

l2.setText(num2[j2]);

int?j3?=?(int)?(Math.random()?*?10)?%?6;

l3.setText(num2[j3]);

int?j4?=?(int)?(Math.random()?*?10)?%?6;

l4.setText(num2[j4]);

int?j5?=?(int)?(Math.random()?*?10)?%?6;

l5.setText(num2[j5]);

int?j6?=?(int)?(Math.random()?*?10)?%?6;

l6.setText(num2[j6]);

if?(j1?==?j2??j2?==?j3?||?j4?==?j5??j5?==?j6?||?j1?==?1

j2?==?2??j3?==?3??j4?==?4??j5?==?5??j6?==?6

||?j1?==?6??j2?==?5??j3?==?4??j4?==?3??j5?==?2

j6?==?1)?{

l7.setBackground(Color.red);

l7.setText("特等獎");

}?else?if?(j1??j2??j2??j3?||?j3??j2??j2??j1?||?j4??j5

j5??j6?||?j6??j5??j5??j4?||?j1?==?j2

j5?==?j4?||?j1?==?j2??j5?==?j6?||?j3?==?j2

j4?==?j5?||?j5?==?j6??j2?==?j3)?{

l7.setBackground(Color.YELLOW);

l7.setText("一等獎");

}?else?{

l7.setBackground(Color.lightGray);

l7.setText("未中獎,加油!");

}

}

});

l3.addActionListener(new?ActionListener()?{

public?void?actionPerformed(ActionEvent?arg0)?{

//?TODO?Auto-generated?method?stub

int?j1?=?(int)?(Math.random()?*?10)?%?6;

l1.setText(num2[j1]);

int?j2?=?(int)?(Math.random()?*?10)?%?6;

l2.setText(num2[j2]);

int?j3?=?(int)?(Math.random()?*?10)?%?6;

l3.setText(num2[j3]);

int?j4?=?(int)?(Math.random()?*?10)?%?6;

l4.setText(num2[j4]);

int?j5?=?(int)?(Math.random()?*?10)?%?6;

l5.setText(num2[j5]);

int?j6?=?(int)?(Math.random()?*?10)?%?6;

l6.setText(num2[j6]);

if?(j1?==?j2??j2?==?j3?||?j4?==?j5??j5?==?j6?||?j1?==?1

j2?==?2??j3?==?3??j4?==?4??j5?==?5??j6?==?6

||?j1?==?6??j2?==?5??j3?==?4??j4?==?3??j5?==?2

j6?==?1)?{

l7.setBackground(Color.red);

l7.setText("特等獎");

}?else?if?(j1??j2??j2??j3?||?j3??j2??j2??j1?||?j4??j5

j5??j6?||?j6??j5??j5??j4?||?j1?==?j2

j5?==?j4?||?j1?==?j2??j5?==?j6?||?j3?==?j2

j4?==?j5?||?j5?==?j6??j2?==?j3)?{

l7.setBackground(Color.YELLOW);

l7.setText("一等獎");

}?else?{

l7.setBackground(Color.lightGray);

l7.setText("未中獎,加油!");

}

}

});

l2.addActionListener(new?ActionListener()?{

public?void?actionPerformed(ActionEvent?arg0)?{

//?TODO?Auto-generated?method?stub

int?j1?=?(int)?(Math.random()?*?10)?%?6;

l1.setText(num2[j1]);

int?j2?=?(int)?(Math.random()?*?10)?%?6;

l2.setText(num2[j2]);

int?j3?=?(int)?(Math.random()?*?10)?%?6;

l3.setText(num2[j3]);

int?j4?=?(int)?(Math.random()?*?10)?%?6;

l4.setText(num2[j4]);

int?j5?=?(int)?(Math.random()?*?10)?%?6;

l5.setText(num2[j5]);

int?j6?=?(int)?(Math.random()?*?10)?%?6;

l6.setText(num2[j6]);

if?(j1?==?j2??j2?==?j3?||?j4?==?j5??j5?==?j6?||?j1?==?1

j2?==?2??j3?==?3??j4?==?4??j5?==?5??j6?==?6

||?j1?==?6??j2?==?5??j3?==?4??j4?==?3??j5?==?2

j6?==?1)?{

l7.setBackground(Color.red);

l7.setText("特等獎");

}?else?if?(j1??j2??j2??j3?||?j3??j2??j2??j1?||?j4??j5

j5??j6?||?j6??j5??j5??j4?||?j1?==?j2

j5?==?j4?||?j1?==?j2??j5?==?j6?||?j3?==?j2

j4?==?j5?||?j5?==?j6??j2?==?j3)?{

l7.setBackground(Color.YELLOW);

l7.setText("一等獎");

}?else?{

l7.setBackground(Color.lightGray);

l7.setText("未中獎,加油!");

}

}

});

l1.addActionListener(new?ActionListener()?{

public?void?actionPerformed(ActionEvent?arg0)?{

//?TODO?Auto-generated?method?stub

int?j1?=?(int)?(Math.random()?*?10)?%?6;

l1.setText(num2[j1]);

int?j2?=?(int)?(Math.random()?*?10)?%?6;

l2.setText(num2[j2]);

int?j3?=?(int)?(Math.random()?*?10)?%?6;

l3.setText(num2[j3]);

int?j4?=?(int)?(Math.random()?*?10)?%?6;

l4.setText(num2[j4]);

int?j5?=?(int)?(Math.random()?*?10)?%?6;

l5.setText(num2[j5]);

int?j6?=?(int)?(Math.random()?*?10)?%?6;

l6.setText(num2[j6]);

if?(j1?==?j2??j2?==?j3?||?j4?==?j5??j5?==?j6?||?j1?==?1

j2?==?2??j3?==?3??j4?==?4??j5?==?5??j6?==?6

||?j1?==?6??j2?==?5??j3?==?4??j4?==?3??j5?==?2

j6?==?1)?{

l7.setBackground(Color.red);

l7.setText("特等獎");

}?else?if?(j1??j2??j2??j3?||?j3??j2??j2??j1?||?j4??j5

j5??j6?||?j6??j5??j5??j4?||?j1?==?j2

j5?==?j4?||?j1?==?j2??j5?==?j6?||?j3?==?j2

j4?==?j5?||?j5?==?j6??j2?==?j3)?{

l7.setBackground(Color.YELLOW);

l7.setText("一等獎");

}?else?{

l7.setBackground(Color.lightGray);

l7.setText("未中獎,加油!");

}

}

});

Font?font?=?new?Font("",?Font.BOLD,?20);

l1.setFont(font);

l2.setFont(font);

l3.setFont(font);

l4.setFont(font);

l5.setFont(font);

l6.setFont(font);

l7.setFont(font);

l8.setFont(font);

l9.setFont(font);

add(l1);

add(l2);

add(l3);

add(l4);

add(l5);

add(l6);

add(l7);

add(l8);

add(l9);

}

public?static?void?main(String[]?args)?{

//?TODO?Auto-generated?method?stub

frame?=?new?抽獎游戲();

frame.setTitle("抽獎大戰(zhàn)");

frame.setSize(500,?500);

frame.setLocationRelativeTo(null);

frame.setVisible(true);

frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

}

}

商場推出幸運抽獎活動的java初級代碼編寫

public class Lucky {

public static void main(String[] args){

System.out.println("請輸入您的4位會員卡號:");

Scanner sc = new Scanner(System.in);

int number = sc.nextInt(); //接收用戶從控制臺輸入的會員卡號,并保存在會員卡號變量中

int a = number/1000; //千位

int b = number%1000/100; //百位

int c = number%100/10; //十位

int d = number%10; //個位

if((a+b+c+d)20){

System.out.println("恭喜中獎!您是檔尺幸運客戶雹培");

}else{

System.out.println("謝謝參與!");

}

}

}

最基礎(chǔ)的 沒有異常判斷 無限循行肆高環(huán)輸入什么東西

Java代碼實現(xiàn)抽獎:從班級的學(xué)號中抽出一個一等獎,兩個二等獎,三個三等獎

抽取問題, 重點是 同一個學(xué)號不能重復(fù)被抽取.

解決辦法很多,

比如數(shù)組可以使用下標(biāo)來標(biāo)記,號碼是否被使用局高則,使用了就繼續(xù)下一次抽桐棚取

也可以使用集合來抽取,把集合順序打亂,然后隨便抽幾個就可以了

參考代碼:數(shù)組法

import?java.util.Random;

public?class?Test?{

public?static?void?main(String[]?args)?{

int?stuNums=30;

int[]?nums=new?int[stuNums];//存儲學(xué)號的數(shù)組

boolean[]?flags=new?boolean[stuNums];//標(biāo)記,用于標(biāo)記對應(yīng)下標(biāo)的學(xué)號是否已經(jīng)被抽取過了

for?(int?i?=?0;?i??念襪stuNums;?i++)?{

nums[i]=i+1;//給學(xué)號賦值

}

Random?r=new?Random();

while(true){

int?index?=?r.nextInt(stuNums);

if(!flags[index]){

System.out.println("A等:"+nums[index]);

flags[index]=true;?//標(biāo)記已經(jīng)被使用過了

break;

}

}

for?(int?i?=?0;?i??2;?i++)?{

int?index?=?r.nextInt(stuNums);

if(!flags[index]){

System.out.println("B等:"+nums[index]);

flags[index]=true;

}else{

i--;//如果已經(jīng)被抽取過了?,那么i建議,再次循環(huán)

}

}

for?(int?i?=?0;?i??3;?i++)?{

int?index?=?r.nextInt(stuNums);

if(!flags[index]){

System.out.println("c等:"+nums[index]);

flags[index]=true;

}else{

i--;

}

}

}

}

集合法

import?java.util.ArrayList;

import?java.util.Collections;

public?class?Test2?{

public?static?void?main(String[]?args)?{

int?stuNums=20;

ArrayListInteger?list=new?ArrayListInteger();

for?(int?i?=?0;?i??stuNums;?i++)?{

list.add(i+1);

}

System.out.println("有序"+list);

Collections.shuffle(list);//打亂順序

System.out.println("亂序"+list);

System.out.println("A等"+list.get(0));

System.out.println("B等"+list.get(1));

System.out.println("B等"+list.get(2));

System.out.println("C等"+list.get(3));

System.out.println("C等"+list.get(4));

System.out.println("C等"+list.get(5));

}

}

能幫忙用java做一個抽獎程序嗎,就是簡單的一,二,三等獎,特等獎。謝謝

找了兩組程序:

代碼一:

import java.awt.*;

import java.awt.event.*;

import javax.swing.*;

class GoodLucky extends JFrame implements ActionListener

{

JTextField tf = new JTextField();

JButton b1 = new JButton("開始");

JButton b2 = new JButton("停止");

boolean sg=false;

public GoodLucky(){

b1.setActionCommand("start");

JPanel p = new JPanel();

p.add(b1);

p.add(b2);

b1.addActionListener(this);

b2.addActionListener(this);

b2.setEnabled(false);

this.getContentPane().add(tf,"North");

this.getContentPane().add(p,"South");

this.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

this.setSize(300,200);

this.setLocation(300,300);

Cursor cu = new Cursor(Cursor.HAND_CURSOR);

this.setCursor(cu);

this.setVisible(true);

tf.setText("祝大家鴻運!");

this.go();

}

public void go()

{

while(true)

{

if(sg==true)

{

String s = " ";

for(int j = 1; j = 7;j++)

{

int i = (int)(Math.random() * 9) + 1;

if(i 10)

{

s = s + " 0" + i;

}

else

{

s = s + " " + i;

}

}

tf.setText(s);

}

try

{

Thread.sleep(100);

}

catch(java.lang.InterruptedException e)

{

e.printStackTrace();

}

}

}

public void actionPerformed(ActionEvent e)

{

String s = e.getActionCommand();

if(s.equals("start"))

{

sg = true;

b1.setEnabled(false);

b2.setEnabled(true);

}

else

{

sg= false;

b2.setEnabled(false);

b1.setEnabled(true);

}

}

public static void main(String[] args)

{

new GoodLucky();

}

}

代碼二:

package com.softeem.lesson03;

import java.awt.BorderLayout;

import java.awt.Container;

import java.awt.Font;

import java.awt.event.MouseAdapter;

import java.awt.event.MouseEvent;

import javax.swing.JButton;

import javax.swing.JFrame;

import javax.swing.JLabel;

import javax.swing.JPanel;

import javax.swing.JTextField;

public class LuckyNumberInterface extends JFrame {

JLabel ltitle = new JLabel("歡迎使用本抽獎機", JLabel.CENTER);

JLabel linput = new JLabel("幸運號碼:");

JTextField input = new JTextField(20);

JButton btnStart = new JButton("開始");

JButton btnStop = new JButton("停止");

JPanel lpanel = new JPanel();

JPanel btnPanel = new JPanel();

public LuckyNumberInterface() {

super("抽獎機");

final LuckyNumber ln = new LuckyNumber(input);

ln.start();

Container container = getContentPane();

lpanel.add(linput);

lpanel.add(input);

btnPanel.add(btnStart);

btnPanel.add(btnStop);

Font font = new Font("宋體", Font.BOLD, 16);

ltitle.setFont(font);

container.add(ltitle, BorderLayout.NORTH);

container.add(lpanel, BorderLayout.CENTER);

container.add(btnPanel, BorderLayout.SOUTH);

btnStart.addMouseListener(new MouseAdapter() {

@Override

public void mouseClicked(MouseEvent arg0) {

ln.setFlag(true);

}

});

btnStop.addMouseListener(new MouseAdapter() {

@Override

public void mouseClicked(MouseEvent arg0) {

ln.setFlag(false);

}

});

setDefaultCloseOperation(EXIT_ON_CLOSE);

setSize(400, 120);//設(shè)置窗口的顯示大小

setLocation(400, 300);//設(shè)置窗口顯示的位置

setVisible(true);//顯示窗口

}

public static void main(String[] args) {

new LuckyNumberInterface();

}

}

package com.softeem.lesson03;

import java.text.DecimalFormat;

import java.util.Random;

import javax.swing.JTextField;

public class LuckyNumber extends Thread {

private String luckyNumber = "";

private boolean flag = false;//開關(guān)

private JTextField input;

public LuckyNumber(JTextField input) {

this.input = input;

}

public void setFlag(boolean flag) {

this.flag = flag;

}

@Override

public void run() {

while (true) {

if (flag) {

generatorLuckyNumber();

}

}

}

public void generatorLuckyNumber() {

String[] firstNumber = { "130", "131", "134", "137", "135", "139",

"150", "151", "155", "158", "159" };

Random rd = new Random();

int number = rd.nextInt(10000);

DecimalFormat df = new DecimalFormat("0000");

String lastNumber = df.format(number);

luckyNumber = firstNumber[rd.nextInt(firstNumber.length)] + "****"

+ lastNumber;

input.setText("");

input.setText(luckyNumber);

}

}


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