Description描述
The interval in seconds at which physics and other fixed frame rate updates (like MonoBehaviour's FixedUpdate) are performed.
以秒計(jì)間隔,在物理和其他固定幀速率進(jìn)行更新(像MonoBehaviour的FixedUpdate)。
For reading the delta time it is recommended to use Time.deltaTime instead because it automatically returns the right delta time if you are inside a FixedUpdate function or Update function.
為讀取增量時(shí)間建議使用Time.deltaTime,因?yàn)槿绻闶窃贔ixedUpdate函數(shù)或Update函數(shù)里,它自動(dòng)返回正確的增量時(shí)間。
Note that the fixedDeltaTime interval is with respect to the in-game time affected by timeScale.
請(qǐng)注意fixedDeltaTime時(shí)間間隔是有關(guān)在游戲的時(shí)間受timeScale的影響。