實(shí)用計(jì)算器之程序設(shè)計(jì)
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[摘 要]多用計(jì)算器的構(gòu)思及設(shè)計(jì)代碼
[關(guān)鍵詞]多用計(jì)算器;設(shè)計(jì)
數(shù)值計(jì)算可以說(shuō)是日常最頻繁的工作了,WIN98提供了“計(jì)算器”軟件供用戶使用,該軟件可以處理一般的一步四則運(yùn)算,例如:3+2、5/3等等,但在日常中用戶經(jīng)常遇到多步四則運(yùn)算問(wèn)題,例如:3+4*5-4/2,45*34/2+18*7等等,那么該個(gè)計(jì)算器就無(wú)法勝任了,作者制作了一個(gè)實(shí)用的計(jì)算器,該計(jì)算器新增不少功能:(程序界面如圖)
1.可以實(shí)現(xiàn)連續(xù)的四則運(yùn)算
2.可以實(shí)現(xiàn)輸入式子的顯示
3.可以方便計(jì)算個(gè)人所得稅
4.鼠標(biāo)、鍵盤(pán)均可輸入數(shù)據(jù)
5.操作界面友好
6.擊鍵可發(fā)聲
構(gòu)建該個(gè)計(jì)算器所需研究及解決的核心問(wèn)題有如下幾個(gè):1、連乘求值?2、字符顯示 3、鍵盤(pán)輸入?4、擊鍵發(fā)聲?5、個(gè)人所得稅法規(guī),為了使大家對(duì)程序有更一步認(rèn)識(shí),現(xiàn)將代碼提供給讀者參考:
*定義數(shù)組及窗體變量
Dim number2(0 To 50) As Double
Dim number(0 To 50) As Double
Dim z As Integer
Dim k As Integer, r As Integer
Dim j As Integer
Dim str As String
*調(diào)用名為“playsound”的API函數(shù)
Private Declare Function PlaySound Lib "winmm.dll" Alias "PlaySoundA" (ByVal lpszName As String, ByVal hModule As Long, ByVal dwFlags As Long) As Long
Private Const SND_FILENAME = H20000?
Private Const SND_ASYNC = H1?
Private Const SND_SYNC = H0
*判斷通用過(guò)程
Sub pianduan(p As String)
r = 0
Dim i As Integer, l As Integer, h As Integer
h = 0
i = 1
If InStr(Trim$(p), "*") 0 Then
k = k + 1
End If
If InStr(Trim$(p), "/") 0 Then
r = r + 1
End If
End Sub
*連乘通用過(guò)程(略)
*各按鈕事件過(guò)程
Private sub Command1_Click(Index As Integer)
PlaySound App.Path "\start.wav", 0, SND_SYNC
Text1.Text = Text1.Text + Command1(Index).Caption
Text2.Text = Text2.Text + Command1(Index).Caption
Text1.SetFocus
End Sub
rivate sub Command10_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
str = Text3.Text
End Sub
Private sub Command11_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
Text3.Text = str
End Sub
rivate sub Command2_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
Dim totle As Double
Dim n As Integer
Call pianduan(Text1.Text)
If k = 1 Or r = 1 Then
Call liancheng(totle)
number2(z) = totle
If Mid$(Trim$(Text1.Text), 1, 1) = "-" Then
number2(z) = -totle
End If
k = 0: r = 0
Else
number2(z) = Val(Text1.Text)
End If
Text1.Text = ""
Text2.Text = Text2 + "+"
z = z + 1
Text1.SetFocus
End Sub
rivate sub Command3_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
Dim totle As Double
Dim n As Integer
Call pianduan(Text1.Text)
If k = 1 Or r = 1 Then
Call liancheng(totle)
number2(z) = totle
If Mid$(Trim$(Text1.Text), 1, 1) = "-" Then
number2(z) = -totle
End If
k = 0: r = 0
Else
number2(z) = Val(Text1.Text)
End If
Text1.Text = ""
Text2.Text = Text2 + "-"
Text1.Text = Text1.Text "-"
z = z + 1
Text1.SetFocus
End Sub
Private sub Command4_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
Text2.Text = Text2.Text + "*"
Text1.Text = Text1.Text + "*"
Text1.SetFocus
End Sub
rivate sub Command5_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
Text2.Text = Text2 + "/"
Text1.Text = Text1 + "/"
Text1.SetFocus
End Sub
Private sub Command6_Click()
PlaySound App.Path "\sound.wav", 0, SND_SYNC
Dim totle As Double
Dim n As Integer
Call pianduan(Text1.Text)
If k = 1 Or r = 1 Then
Call liancheng(totle)
number2(z) = totle
If Mid$(Trim$(Text1.Text), 1, 1) = "-" Then
number2(z) = -totle
End If
k = 0: r = 0
Else
number2(z) = Val(Text1.Text)
End If
Text1.Text = ""
z = z + 1
Dim dengyu As Double
Dim v As Integer
For v = 0 To 50
dengyu = dengyu + number2(v)
Next v
If dengyu 0 Then
Text3.ForeColor = HFF
Else
Text3.ForeColor = HFF0000
End If
Text3.Text = dengyu
Text1.SetFocus
If Len(Text3.Text) = 14 Then
calcresult.Show
End If
End Sub
rivate sub Command7_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
z = 0: k = 0: r = 0: j = 0
Dim i As Integer
For i = 0 To 50
number(i) = 0
number2(i) = 0
Next i
Text1.Text = ""
Text2.Text = ""
Text3.Text = ""
Text1.SetFocus
End Sub
rivate sub Command8_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
If Val(Text3.Text) = 0 Then
MsgBox "除數(shù)不能為0!"
Exit Sub
End If
Text3.Text = 1 / Val(Text3.Text)
End Sub
Private sub Command9_Click()
PlaySound App.Path "\start.wav", 0, SND_SYNC
Text3.ForeColor = HFF0000
Text3.Text = Val(Text3.Text) * Val(Text3.Text)
End Sub
rivate sub muninternet_Click()
Dim i
i = Shell("C:\Program Files\InternetExplorer\iexplore.exe", vbMaximizedFocus)
End Sub
rivate sub munmp3_Click()
Dim i
i = Shell("C:\Program Files\Windows Media Player\mplayer2", vbNormalNoFocus)
End Sub
Private sub munsm_Click()
Dialog.Show
End Sub
rivate sub muntax_Click()
tax.Show
End Sub
rivate sub munver_Click()
ver.Show
End Sub
rivate sub notepad_Click()
Dim i
i = Shell("c:\windows\notepad", vbNormalFocus)
End Sub
Private sub Text1_KeyPress(KeyAscii As Integer)
PlaySound App.Path "\start.wav", 0, SND_SYNC
Dim num As Integer
num = Val(KeyAscii)
If num 47 And num 58 Then
Text1.Text = Text1.Text + CStr(num - 48)
Text2.Text = Text2.Text + CStr(num - 48)
End If
If num = 46 Then
Text1.Text = Text1.Text + "."
Text2.Text = Text2.Text + "."
End If
If KeyAscii = 43 Then
Dim totle As Double
Dim n As Integer
Call pianduan(Text1.Text)
If k = 1 Or r = 1 Then
Call liancheng(totle)
number2(z) = totle
If Mid$(Trim$(Text1.Text), 1, 1) = "-" Then
number2(z) = -totle
End If
k = 0: r = 0
Else
number2(z) = Val(Text1.Text)
End If
Text1.Text = ""
Text2.Text = Text2 + "+"
z = z + 1
End If
If KeyAscii = 45 Then
Call pianduan(Text1.Text)
If k = 1 Or r = 1 Then
Call liancheng(totle)
number2(z) = totle
If Mid$(Trim$(Text1.Text), 1, 1) = "-" Then
number2(z) = -totle
End If
k = 0: r = 0
Else
number2(z) = Val(Text1.Text)
End If
Text1.Text = ""
Text2.Text = Text2 + "-"
Text1.Text = Text1.Text "-"
z = z + 1
End If
If KeyAscii = 42 Then
Text2.Text = Text2.Text + "*"
Text1.Text = Text1.Text + "*"
End If
If KeyAscii = 47 Then
Text2.Text = Text2.Text + "/"
Text1.Text = Text1.Text + "/"
End If
If KeyAscii = vbKeyReturn Then
PlaySound App.Path "\sound.wav", 0, SND_SYNC
Call pianduan(Text1.Text)
If k = 1 Or r = 1 Then
Call liancheng(totle)
number2(z) = totle
If Mid$(Trim$(Text1.Text), 1, 1) = "-" Then
number2(z) = -totle
End If
k = 0: r = 0
Else
number2(z) = Val(Text1.Text)
End If
Text1.Text = ""
z = z + 1
Dim dengyu As Double
Dim v As Integer
For v = 0 To 50
dengyu = dengyu + number2(v)
Next v
If dengyu 0 Then
Text3.ForeColor = HFF
Else
Text3.ForeColor = HFF0000
End If
Text3.Text = dengyu
End If
If KeyAscii = vbKeyEscape Then
z = 0: k = 0: r = 0: j = 0
Dim i As Integer
For i = 0 To 50
number(i) = 0
number2(i) = 0
Next i
Text1.Text = ""
Text2.Text = ""
Text3.Text = ""
Text1.SetFocus
End If
If Len(Text3.Text) = 14 Then
calcresult.Show
End If
End Sub
rivate sub Text3_Change()
tax2.Text1 = Text3.Text
End Sub
是這樣的,C語(yǔ)言在編譯時(shí)候是順序編譯的 ,也就是說(shuō),如果被調(diào)用的函數(shù)是在調(diào)用函數(shù)之前被聲明過(guò),就可以通過(guò)編譯,反之就會(huì)報(bào)錯(cuò)。
你這個(gè)有兩種解決方案,1,在程序最開(kāi)始聲明所有函數(shù) 2,把float jian(float a;float b;)這函數(shù)所有內(nèi)容放到main()前面
#includestdio.h
#includestdlib.h
double jia(double a,double b)
{
return a+b;
}
double jian(double a,double b)
{
return a-b;
}
double cheng(double a,double b)
{
return a*b;
}
double chu(double a,double b)
{
return a/b;
}
double juedui(double a)
{
return a0 ? a : -a;
}
double chengfang(double a,double b)
{
return pow(a,b);
}
double sinx(double a)
{
return sin(a);
}
int main()
{
int m;
double a,b;
while(1)
{
printf("請(qǐng)輸入第一個(gè)操作數(shù):");
scanf("%lf",a);
printf("0、退出\n1、加\n2、減\n3、乘\n4、除\n5、絕對(duì)值\n6、乘方\n7sin、\n請(qǐng)選擇一個(gè):");
scanf("%d",m);
if(1==m || 2==m || 3==m || 4==m || 6==m)
{
printf("請(qǐng)輸入第二個(gè)操作數(shù):");
scanf("%lf",b);
}
switch(m)
{
case 0:
exit(0);
break;
case 1:
printf("%lf+%lf=%lf\n",a,b,jia(a,b));
break;
case 2:
printf("%lf-%lf=%lf\n",a,b,jian(a,b));
break;
case 3:
printf("%lf*%lf=%lf\n",a,b,cheng(a,b));
break;
case 4:
if(0.0==b)
{
printf("除數(shù)不能為0。\n");
}
else
{
printf("%lf/%lf=%lf\n",a,b,chu(a,b));
}
break;
case 5:
printf("|%lf|=%lf\n",a,juedui(a));
break;
case 6:
printf("%lf的%lf方=%lf\n",a,b,chengfang(a,b));
break;
case 7:
printf("sin(%lf)=%lf\n",a,sinx(a));
break;
default:
printf("無(wú)法處理的命令。\n");
break;
}
}
system("PAUSE");
return EXIT_SUCCESS;
}
C語(yǔ)言都是先定義后使用的
通過(guò)函數(shù)名調(diào)用如:
double
sum(double
x,double
y)
{
double
z;
z=x+y;
retun(z);
}
main()
{
double
h;
double
a,b;
h=sum(a,b);
}