昨天有幸申請到AnyCAD Part Editor(一個腳本三維建模軟件,官方介紹見此)的內(nèi)部版本,使用了一下,感覺很小很強大。
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以下是使用手記。
建立基本的三維基本體
用它建立基本的三維基本體,如:
圓柱
topoShape = theBrepTools:MakeCylinder(Vector3(0,0,0), Vector3(0,0,1), 30, 50, 0)
idx = theEntityGroup:AddTopoShape(topoShape)
球
topoShape = theBrepTools:MakeSphere(Vector3(0,0,0), 100)
idx = theEntityGroup:AddTopoShape(topoShape)
長方體
topoShape = theBrepTools:MakeBox(Vector3(0,0,0), Vector3(0,0,1), Vector3(50,50,80))
idx= theEntityGroup:AddTopoShape(topoShape)
圓臺
topoShape = theBrepTools:MakeCone(Vector3(0,0,0), Vector3(0,0,1), 100,50, 50,0)
idx= theEntityGroup:AddTopoShape(topoShape)
等等,還有其他。
二維基本體
-- Circle
topoShape= theBrepTools:MakeCircle(Vector3(0,0,0), 100, Vector3(0,0,1))
theEntityGroup:AddTopoShape(topoShape)
-- Arc
arc= theBrepTools:MakeArc(Vector3(-50,0,0), Vector3(0, 50,0), Vector3(0,0,0))
theEntityGroup:AddTopoShape(arc)
-- Spline
pt1= Vector3(0,0,0)
pt2= Vector3(50,0,0)
pt3= Vector3(100,30,0)
pt4= Vector3(150,100,0)
pts= Vector3List()
pts:Add(pt1)
pts:Add(pt2)
pts:Add(pt3)
pts:Add(pt4)
spline= theBrepTools:MakeSpline(pts)
theEntityGroup:AddTopoShape(spline)
三維特征操作
拉伸
arc = theBrepTools:MakeArc(Vector3(-50,0,0), Vector3(0, 50,0), Vector3(0,0,0))
extrude = theBrepTools:Extrude(arc, 100, Vector3(0,0,1))
idx = theEntityGroup:AddTopoShape(extrude)
掃略
-- Section
circle = theBrepTools:MakeCircle(Vector3(0,0,0), 10, Vector3(1,0,0))
edgeGroup = TopoShapeGroup()
edgeGroup:Add(circle)
wire = theBrepTools:MakeWire(edgeGroup)
-- Path
pt1 = Vector3(0,0,0)
pt2 = Vector3(50,0,0)
pt3 = Vector3(100,30,0)
pt4 = Vector3(150,100,0)
pts = Vector3List()
pts:Add(pt1)
pts:Add(pt2)
pts:Add(pt3)
pts:Add(pt4)
spline = theBrepTools:MakeSpline(pts)
sweep = theBrepTools:Sweep(wire, spline)
theEntityGroup:AddTopoShape(sweep)
回轉(zhuǎn)體
arc = theBrepTools:MakeArc(Vector3(-50,0,0), Vector3(0, 50,0), Vector3(0,0,0))
revol = theBrepTools:Revol(arc, Vector3(0,0,0), Vector3(1,0,1), 300)
theEntityGroup:AddTopoShape(revol)
其他等等...
文件導(dǎo)出
這個軟件支持把建立好的模型導(dǎo)出為STL,IGES,STEP,因而可以在SolidWorks,UG里面打開了。
總結(jié)
上手有點難度,但掌握了就很好用。
PS:需要的留下email
分享名稱:用腳本進行三維造型-創(chuàng)新互聯(lián)
當(dāng)前鏈接:
http://weahome.cn/article/dpegeg.html