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vb.net常用代碼集,VB常用代碼

求VB.NET對任一excel表格查找替換的代碼。

Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click

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'On Error GoTo EXIT_ERROR

Dim strErrorPos As String = "F_TreatOne"

Dim strFileName As String

strFileName = "d:\test.xlsx"

Dim objExcelApp As New Microsoft.Office.Interop.Excel.Application

Dim objWorkBook As Microsoft.Office.Interop.Excel.Workbook

Dim objSheet As Microsoft.Office.Interop.Excel.Worksheet

objWorkBook = objExcelApp.Workbooks.Open(strFileName)

objSheet = objWorkBook.Worksheets(1)

objSheet.UsedRange.Replace("aaa", "bbb")

objWorkBook.Save()

objWorkBook.Close()

objExcelApp.Quit()

objWorkBook = Nothing

objExcelApp = Nothing

End Sub

需要的話,自已再適當(dāng)修改修改.

項目中需要加對Microsoft.Office.Interop.Excel的引用.

用vb.net編寫記事本源代碼

Dim sFileName As String

Dim Search

Private Sub dateTimeMenu_Click()

Text1.Text = Now

End Sub

Private Sub deleteMenu_Click()

Text1.Text = Left(Text1.Text, Text1.SelStart) + Mid(Text1.Text, Text1.SelStart + Text1.SelLength + 1)

End Sub

Private Sub findMenu_Click()

Search = InputBox("請輸入要查找的字詞:")

Dim Where1 '獲取需要查找的字符串變量

Text1.SetFocus '文本框獲得焦點(diǎn),以顯示所找到的內(nèi)容Search = InputBox("請輸入要查找的字詞:")

Where1 = InStr(Text1.Text, Search) '在文本中查找字符串

If Where1 Then

'若找到則設(shè)置選定的起始位置并使找到的字符串高亮

Text1.SelStart = Where1 - 1

Text1.SelLength = Len(Search)

' Me.Caption = Where1 '測試用

'否則給出提示

Else: MsgBox "未找到所要查找的字符串。", vbInformation, "提示"

End If

End Sub

Private Sub findNextMenu_Click()

Dim Where2

Dim StartMe As Integer '查找的起始位置變量

Text1.SetFocus '文本框獲得焦點(diǎn)

StartMe = Text1.SelLength + Text1.SelStart + 1 '給變量賦值

Where2 = InStr(StartMe, Text1.Text, Search) '令其從上次找到的地方找起

If Where2 Then

Text1.SelStart = Where2 - 1

Text1.SelLength = Len(Search)

Else: MsgBox "未找到所要查找的字符串.", vbInformation, "提示"

End If

End Sub

Private Sub aboutMenu_Click()

MsgBox Space(2) "文本編輯器版本號1.0" Chr(13) "由西南財經(jīng)大學(xué)天府學(xué)院" Chr(13) Space(5) "肖忠 開發(fā)" Chr(13) Space(2) "copyright:天府學(xué)院"

End Sub

Private Sub allMenu_Click()

Text1.SelStart = 0

Text1.SelLength = Len(Text1.Text)

End Sub

Private Sub backcolorMenu_Click() '設(shè)置背景色代碼

Form1.CommonDialog1.Action = 3

Text1.BackColor = Form1.CommonDialog1.Color

End Sub

Private Sub colorMenu_Click() '改變文字顏色代碼

Form1.CommonDialog1.Action = 3

Text1.ForeColor = Form1.CommonDialog1.Color

End Sub

Private Sub cutMenu_Click()

Clipboard.SetText Text1.SelText

Text1.Text = Left(Text1.Text, Text1.SelStart) + Mid(Text1.Text, Text1.SelStart + Text1.SelLength + 1)

End Sub

Private Sub exitMenu_Click()

End

End Sub

Private Sub fontMenu_Click() '字體菜單代碼

Form1.CommonDialog1.Flags = 3 Or 256

Form1.CommonDialog1.Action = 4

If Len(Form1.CommonDialog1.FontName) = 0 Then

Form1.Text1.FontName = "宋體"

Else

Form1.Text1.FontName = Form1.CommonDialog1.FontName

End If

Form1.Text1.FontSize = Form1.CommonDialog1.FontSize

If Form1.CommonDialog1.FontBold = True Then

Form1.Text1.FontBold = True

Else

Form1.Text1.FontBold = False

End If

If Form1.CommonDialog1.FontItalic = True Then

Form1.Text1.FontItalic = True

Else

Form1.Text1.FontItalic = False

End If

Text1.ForeColor = Form1.CommonDialog1.Color

End Sub

Private Sub Form_Load()

Form1.Text1.Width = Form1.Width - 130

Form1.Text1.Height = Form1.Height

End Sub

Private Sub Form_Resize()

Form1.Text1.Width = Form1.Width - 130

Form1.Text1.Height = Form1.Height

End Sub

Private Sub help1Menu_Click()

Form1.CommonDialog1.HelpCommand = cdlHelpForceFile

Form1.CommonDialog1.HelpFile = "c:\windows\system32\winhelp.hlp"

CommonDialog1.ShowHelp

End Sub

Private Sub newMenu_Click()

If Len(Trim(Text1.Text)) = 0 Then

Form1.Caption = "我的記事本" "--" "未命名"

sFileName = "未命名"

Text1.FontSize = 15

Text1.FontName = "宋體"

Text1.Text = ""

Else

Call saveAsMenu_Click

Form1.Caption = "我的記事本" "--" "未命名"

sFileName = "未命名"

Text1.FontSize = 15

Text1.FontName = "宋體"

Text1.Text = ""

End If

End Sub

Private Sub openMenu_Click() '打開文件代碼

If Len(Trim(Text1.Text)) = 0 Then

Form1.Caption = "我的記事本"

Form1.CommonDialog1.Filter = "文本文件|*.txt"

Form1.CommonDialog1.Flags = 4096

Form1.CommonDialog1.Action = 1

If Len(Form1.CommonDialog1.FileName) 0 Then

sFileName = Form1.CommonDialog1.FileName

Form1.Caption = Form1.Caption "--" Form1.CommonDialog1.FileTitle

Open sFileName For Input As #1

Text1.FontSize = 15

Text1.FontName = "宋體"

Do While Not EOF(1)

Line Input #1, Text$

All$ = All$ + Text$ + Chr(13) + Chr(10)

Loop

Text1.Text = All

Close #1

End If

Else

Call saveAsMenu_Click

Form1.Caption = "我的記事本"

Form1.CommonDialog1.Filter = "文本文件|*.txt"

Form1.CommonDialog1.Flags = 4096

Form1.CommonDialog1.Action = 1

If Len(Form1.CommonDialog1.FileName) 0 Then

sFileName = Form1.CommonDialog1.FileName

Form1.Caption = Form1.Caption "--" Form1.CommonDialog1.FileTitle

Open sFileName For Input As #1

Text1.FontSize = 15

Text1.FontName = "宋體"

Do While Not EOF(1)

Line Input #1, Text$

All$ = All$ + Text$ + Chr(13) + Chr(10)

Loop

Text1.Text = All

Close #1

End If

End If

End Sub

Private Sub pasteMenu_Click() '粘貼菜單代碼

Text1.Text = Left(Text1.Text, Text1.SelStart) + Clipboard.GetText() + Mid(Text1.Text, Text1.SelStart + Text1.SelLength + 1)

End Sub

Private Sub printMenu_Click()

Form1.CommonDialog1.ShowPrinter

For i = 1 To CommonDialog1.Copies

Printer.Print Text1.Text

Printer.Print Text1.Text

Next

Printer.EndDoc

End Sub

Private Sub saveAsMenu_Click() '另存為菜單代碼

If Len(Trim(Text1.Text)) 0 Then

Form1.CommonDialog1.DialogTitle = "保存文件"

Form1.CommonDialog1.InitDir = "D:\"

Form1.CommonDialog1.Filter = "文本文件|*.txt"

Form1.CommonDialog1.Flags = 2

Form1.CommonDialog1.ShowSave

If Len(Form1.CommonDialog1.FileName) 0 Then

sFileName = Form1.CommonDialog1.FileName

Open sFileName For Output As #1

whole$ = Text1.Text

Print #1, whole

Close #1

End If

End If

End Sub

Private Sub saveMenu_Click()

If Len(Trim(Text1.Text)) 0 Then

Form1.CommonDialog1.DialogTitle = "保存文件"

Form1.CommonDialog1.InitDir = "D:\"

Form1.CommonDialog1.FileName = "新建文本"

Form1.CommonDialog1.Filter = "文本文件|*.txt"

Form1.CommonDialog1.Flags = 2

Form1.CommonDialog1.ShowSave

If Len(Form1.CommonDialog1.FileName) 0 Then

sFileName = Form1.CommonDialog1.FileName

Open sFileName For Output As #1

whole$ = Text1.Text

Print #1, whole

Close #1

End If

End If

End Sub

Private Sub statusMenu_Click()

End Sub

vb.net vs2008中,如何把常用代碼編寫成一個模塊,然后在不同的窗體中調(diào)用?

我的思路是,新建一個“類庫”項目,在項目里編寫一個類,然后生成,就會得到dll文件。在別的項目里,添加對這個dll文件的引用,就可以使用我們編寫的類了。

求vb.net的源代碼,最好說明其解決問題,越多越好,滿意加50分。

下面這段代碼,是我用來計算每個月存500元進(jìn)銀行,連續(xù)30年,最后連本帶利能有多少錢。這里面涉及復(fù)利計算。界面中右邊的文本框用來輸出每一次計算的結(jié)果。

Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click

? Dim nianxian As Integer '年限變量

? Dim dingcun As Integer '定存變量

? Dim fuli_big As Long '大復(fù)利

? Dim fuli_small As Long '小復(fù)利

? Dim i As Integer '循環(huán)變量

? Dim DATAstring As String '數(shù)據(jù)字符串

? nianxian = Val(年限_TextBox.Text)

? dingcun = Val(定存_TextBox.Text)

? DATAstring = ""

? For i = 1 To nianxian

? ? ? fuli_small = dingcun * (1 + 0.1875)

? ? ? dingcun = fuli_small

? ? ? fuli_big = fuli_big + fuli_small

? ? ? DATAstring = DATAstring + "[" + Trim(Str(i)) + "]" + Str(fuli_big) + Chr(13) + Chr(10)

? ? ? 'DATAstring = DATAstring + "[" + Trim(Str(i)) + "]" + Str(fuli_small) + Chr(13) + Chr(10)

? Next

? 'fuli_big = fuli_small

? TextBox1.Text = DATAstring

? 結(jié)果_TextBox.Text = Str(fuli_big) + "元"

End Sub

vb.net編寫的貪吃蛇游戲,帶代碼的

需用VB實(shí)現(xiàn),代碼如下

'定義蛇的運(yùn)動速度枚舉值

Private Enum tpsSpeed

QUICKLY = 0

SLOWLY = 1

End Enum

'定義蛇的運(yùn)動方向枚舉值

Private Enum tpsDirection

D_UP = 38

D_DOWN = 40

D_LEFT = 37

D_RIGHT = 39

End Enum

'定義運(yùn)動區(qū)域4個禁區(qū)的枚舉值

Private Enum tpsForbiddenZone

FZ_TOP = 30

FZ_BOTTOM = 5330

FZ_LEFT = 30

FZ_RIGHT = 5730

End Enum

'定義蛇頭及身體初始化數(shù)枚舉值

Private Enum tpsSnake

SNAKEONE = 1

SNAKETWO = 2

SNAKETHREE = 3

SNAKEFOUR = 4

End Enum

'定義蛇寬度的常量

Private Const SNAKEWIDTH As Integer = 100

'該過程用于顯示游戲信息

Private Sub Form_Load()

Me.Show

Me.lblTitle = "BS貪食蛇 — (版本 " App.Major "." App.Minor "." App.Revision ")"

Me.Caption = Me.lblTitle.Caption

frmSplash.Show 1

End Sub

'該過程用于使窗體恢復(fù)原始大小

Private Sub Form_Resize()

If Me.WindowState 1 Then

Me.Caption = ""

Me.Height = 6405 '窗體高度為 6405 緹

Me.Width = 8535 '窗體寬度為 8535 緹

Me.Left = (Screen.Width - Width) \ 2

Me.Top = (Screen.Height - Height) \ 2

End If

End Sub

'該過程用于重新開始開始游戲

Private Sub cmdGameStart_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)

Beep

msg = MsgBox("您確認(rèn)要重新開始游戲嗎?", 4 + 32, "BS貪食蛇")

If msg = 6 Then Call m_subGameInitialize

End Sub

'該過程用于暫停/運(yùn)行游戲

Private Sub chkPause_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)

If Me.chkPause.Caption = "暫停游戲(P)" Then

Me.tmrSnakeMove.Enabled = False

Me.tmrGameTime.Enabled = False

Me.picMoveArea.Enabled = False

Me.lblPauseLab.Visible = True

Me.chkPause.Caption = "繼續(xù)游戲(R)"

Else

Me.tmrSnakeMove.Enabled = True

Me.tmrGameTime.Enabled = True

Me.picMoveArea.Enabled = True

Me.lblPauseLab.Visible = False

Me.chkPause.Caption = "暫停游戲(P)"

End If

End Sub

'該過程用于顯示游戲規(guī)則

Private Sub cmdGameRules_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)

Beep

MsgBox " BS貪食蛇:一個規(guī)則最簡單的趣味游戲,您將用鍵盤" Chr(13) _

"上的4個方向鍵來控制蛇的運(yùn)動方向。在運(yùn)動過程中蛇" Chr(13) _

"不能后退,蛇的頭部也不能接觸到運(yùn)動區(qū)域的邊線以外" Chr(13) _

"和蛇自己的身體,否則就游戲失敗。在吃掉隨機(jī)出現(xiàn)的" Chr(13) _

"果子后,蛇的身體會變長,越長難度越大。祝您好運(yùn)??!", 0 + 64, "游戲規(guī)則"

End Sub

'該過程用于顯示游戲開發(fā)信息

Private Sub cmdAbout_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)

Beep

MsgBox "BS貪食蛇" "(V-" App.Major "." App.Minor "版本)" Chr(13) Chr(13) _

"" Chr(13) Chr(13) _

"由PigheadPrince設(shè)計制作" Chr(13) _

"CopyRight(C)2002,BestSoft.TCG", 0, "關(guān)于本游戲"

End Sub

'該過程用于退出游戲

Private Sub cmdExit_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)

Beep

msg = MsgBox("您要退出本游戲嗎?", 4 + 32, "BS貪食蛇")

Select Case msg

Case 6

End

Case 7

Me.chkWindowButton(2).Value = 0

Exit Sub

End Select

End Sub

'該過程用于拖動窗體_(點(diǎn)擊圖標(biāo))

Private Sub imgWindowTop_MouseDown(Button As Integer, Shift As Integer, X As Single, Y As Single)

ReleaseCapture

SendMessage Me.hwnd, WM_SYSCOMMAND, SC_MOVE, 0

End Sub

'該共用過程用于處理窗體控制按鈕組的相關(guān)操作_(鎖定、最小化、退出)

Private Sub chkWindowButton_MouseUp(Index As Integer, Button As Integer, Shift As Integer, X As Single, Y As Single)

If Button 1 Then Exit Sub

Select Case Index

Case 0 '鎖定窗體

If Me.chkWindowButton(0).Value = 1 Then

Me.imgWindowTop.BorderStyle = 0

Me.imgWindowTop.Enabled = False

Else

Me.imgWindowTop.BorderStyle = 1

Me.imgWindowTop.Enabled = True

End If

Case 1 '最小化

Me.WindowState = 1

Me.chkWindowButton(1).Value = 0

Me.Caption = "BS貪食蛇 — (V-" App.Major "." App.Minor "版本)"

Case 2 '退出

Beep

msg = MsgBox("您要退出本游戲嗎?", 4 + 32, "BS貪食蛇")

Select Case msg

Case 6

End

Case 7

Me.chkWindowButton(2).Value = 0

Exit Sub

End Select

End Select

End Sub

'該過程用于設(shè)置蛇運(yùn)動速度的快慢

Private Sub hsbGameSpeed_Change()

Me.tmrSnakeMove.Interval = Me.hsbGameSpeed.Value

End Sub

'該過程用于通過鍵盤的方向鍵改變蛇的運(yùn)動方向

Private Sub picMoveArea_KeyDown(KeyCode As Integer, Shift As Integer)

Select Case g_intDirection

Case D_UP

If KeyCode = D_DOWN Then Exit Sub

Case D_DOWN

If KeyCode = D_UP Then Exit Sub

Case D_LEFT

If KeyCode = D_RIGHT Then Exit Sub

Case D_RIGHT

If KeyCode = D_LEFT Then Exit Sub

End Select

g_intDirection = KeyCode

End Sub

'該計時循環(huán)過程用于計算游戲耗費(fèi)的秒數(shù)并顯示

Private Sub tmrGameTime_Timer()

g_lngGameTime = g_lngGameTime + 1

Me.lblGameTime.Caption = g_lngGameTime "秒"

End Sub

'該計時循環(huán)過程用于控制蛇的行動軌跡

Private Sub tmrSnakeMove_Timer()

Dim lngSnakeX As Long, lngSnakeY As Long, lngSnakeColor As Long

Dim lngPointX As Long, lngPointY As Long, lngPointColor As Long

Randomize

Me.picMoveArea.SetFocus

Me.picMoveArea.Cls

'確認(rèn)蛇頭的運(yùn)動方向并獲取新的位置

Select Case g_intDirection

Case D_UP '向上運(yùn)動

g_udtSnake(SNAKEONE).Snake_CurX = g_udtSnake(SNAKEONE).Snake_OldX

g_udtSnake(SNAKEONE).Snake_CurY = g_udtSnake(SNAKEONE).Snake_OldY

g_udtSnake(SNAKEONE).Snake_CurY = g_udtSnake(SNAKEONE).Snake_CurY - SNAKEWIDTH

Case D_DOWN '向下運(yùn)動

g_udtSnake(SNAKEONE).Snake_CurX = g_udtSnake(SNAKEONE).Snake_OldX

g_udtSnake(SNAKEONE).Snake_CurY = g_udtSnake(SNAKEONE).Snake_OldY

g_udtSnake(SNAKEONE).Snake_CurY = g_udtSnake(SNAKEONE).Snake_CurY + SNAKEWIDTH

Case D_LEFT '向左運(yùn)動

g_udtSnake(SNAKEONE).Snake_CurX = g_udtSnake(SNAKEONE).Snake_OldX

g_udtSnake(SNAKEONE).Snake_CurX = g_udtSnake(SNAKEONE).Snake_CurX - SNAKEWIDTH

g_udtSnake(SNAKEONE).Snake_CurY = g_udtSnake(SNAKEONE).Snake_OldY

Case D_RIGHT '向右運(yùn)動

g_udtSnake(SNAKEONE).Snake_CurX = g_udtSnake(SNAKEONE).Snake_OldX

g_udtSnake(SNAKEONE).Snake_CurX = g_udtSnake(SNAKEONE).Snake_CurX + SNAKEWIDTH

g_udtSnake(SNAKEONE).Snake_CurY = g_udtSnake(SNAKEONE).Snake_OldY

End Select

'根據(jù)新的位置繪制蛇頭

lngSnakeX = g_udtSnake(SNAKEONE).Snake_CurX

lngSnakeY = g_udtSnake(SNAKEONE).Snake_CurY

lngSnakeColor = g_udtSnake(SNAKEONE).Snake_Color

Me.picMoveArea.PSet (lngSnakeX, lngSnakeY), lngSnakeColor

'移動蛇身體其他部分的位置

For i = 2 To g_intSnakeLength

g_udtSnake(i).Snake_CurX = g_udtSnake(i - 1).Snake_OldX

g_udtSnake(i).Snake_CurY = g_udtSnake(i - 1).Snake_OldY

lngSnakeX = g_udtSnake(i).Snake_CurX

lngSnakeY = g_udtSnake(i).Snake_CurY

lngSnakeColor = g_udtSnake(i).Snake_Color

Me.picMoveArea.PSet (lngSnakeX, lngSnakeY), lngSnakeColor

Next i

'更新蛇舊的坐標(biāo)位置

For j = 1 To g_intSnakeLength

g_udtSnake(j).Snake_OldX = g_udtSnake(j).Snake_CurX

g_udtSnake(j).Snake_OldY = g_udtSnake(j).Snake_CurY

Next j

'判斷蛇在移動中是否到了禁區(qū)而導(dǎo)致游戲失敗

If m_funMoveForbiddenZone(g_udtSnake(SNAKEONE).Snake_CurX, g_udtSnake(SNAKEONE).Snake_CurY) Then

Beep

MsgBox "您的蛇移動到了禁區(qū),游戲失敗!", 0 + 16, "BS貪食蛇"

Me.tmrSnakeMove.Enabled = False

Me.tmrGameTime.Enabled = False

Me.picMoveArea.Visible = False

Exit Sub

End If

'判斷蛇在移動中是否碰到了自己的身體而導(dǎo)致游戲失敗

If m_funTouchSnakeBody(g_udtSnake(SNAKEONE).Snake_CurX, g_udtSnake(SNAKEONE).Snake_CurY) Then

Beep

MsgBox "您的蛇在移動中碰到了自己的身體,游戲失??!", 0 + 16, "BS貪食蛇"

Me.tmrSnakeMove.Enabled = False

Me.tmrGameTime.Enabled = False

Me.picMoveArea.Visible = False

Exit Sub

End If

'判斷蛇是否吃到了果子

If m_funEatPoint(g_udtSnake(SNAKEONE).Snake_CurX, g_udtSnake(SNAKEONE).Snake_CurY) Then

'累加玩家的得分并刷新得分顯示

g_intPlayerScore = g_intPlayerScore + 1

Me.lblYourScore.Caption = g_intPlayerScore "分"

Call m_subAddSnake '加長蛇的身體

Call m_subGetPoint '獲取下一個果子的位置和顏色

Else

'繪制果子

lngPointX = g_udtPoint.Point_X

lngPointY = g_udtPoint.Point_Y

lngPointColor = g_udtPoint.Point_Color

Me.picMoveArea.PSet (lngPointX, lngPointY), lngPointColor

End If

End Sub

'該私有子過程用于初始化游戲

Private Sub m_subGameInitialize()

Erase g_udtSnake '清空蛇的結(jié)構(gòu)數(shù)組

g_intPlayerScore = 0 '清空玩家的得分

g_lngGameTime = 0 '清空游戲耗費(fèi)的秒數(shù)

g_intDirection = D_DOWN '設(shè)定蛇的初始運(yùn)動方向?yàn)橄?/p>

g_intSnakeLength = 4 '設(shè)定蛇的初始長度

ReDim g_udtSnake(1 To g_intSnakeLength) '重新定義蛇的長度

'定義蛇頭部的數(shù)據(jù)

With g_udtSnake(SNAKEONE)

.Snake_OldX = 530

.Snake_OldY = 530

.Snake_Color = vbBlack

End With

'定義蛇身第2節(jié)的數(shù)據(jù)

With g_udtSnake(SNAKETWO)

.Snake_OldX = 530

.Snake_OldY = 430

.Snake_Color = vbGreen

End With

'定義蛇身第3節(jié)的數(shù)據(jù)

With g_udtSnake(SNAKETHREE)

.Snake_OldX = 530

.Snake_OldY = 330

.Snake_Color = vbYellow

End With

'定義蛇身第4節(jié)的數(shù)據(jù)

With g_udtSnake(SNAKEFOUR)

.Snake_OldX = 530

.Snake_OldY = 230

.Snake_Color = vbRed

End With

Me.picMoveArea.Visible = True

Me.lblYourScore.Caption = g_intPlayerScore "分"

Me.lblGameTime.Caption = g_lngGameTime "秒"

Me.tmrSnakeMove.Interval = Me.hsbGameSpeed.Value

Me.tmrSnakeMove.Enabled = True

Me.tmrGameTime.Enabled = True

Call m_subGetPoint '獲取第一個果子的位置和顏色

End Sub

vb.net 四則運(yùn)算代碼

Dim s1!, s2!, a$ '為小數(shù)點(diǎn)的疊加,s1,s2必須定義為單精度型

Dim flag As Boolean 'flag它是過程及的變量,在通用里必須聲明

'在數(shù)字按鈕控件單擊數(shù)組單擊事件中獲取操作數(shù)(沒有區(qū)分是哪一個操作數(shù))

Private Sub Command1_Click(Index As Integer)

x = Text1.Text

If flag = True Or x = "0" Then '查看數(shù)字是否輸入完畢或者是否清零了

Text1.Text = CStr(Index) 'CStr將數(shù)值轉(zhuǎn)換字符

Else

Text1.Text = Text1.Text + CStr(Index) '"+"在這里這個是對字符串的操作的疊加,CStr(Index)是接的數(shù)據(jù)

End If

flag = False '時刻準(zhǔn)備數(shù)字的輸入

End Sub

'2.單擊運(yùn)算符,確定s1,并且要選定運(yùn)算

Private Sub Command2_Click(Index As Integer)

flag = True

s1 = Val(Text1.Text)

Select Case Index

Case 0

a = "+"

Case 1

a = "-"

Case 2

a = "*"

Case 3

a = "/"

End Select

End Sub

'3."="的單擊事件

Private Sub Command3_Click()

flag = True

s2 = Val(Text1.Text)

Select Case a

Case "+"

Text1.Text = s1 + s2

Case "-"

Text1.Text = s1 - s2

Case "*"

Text1.Text = s1 * s2

Case "/"

Text1.Text = s1 / s2 '分母不能為0

End Select

s1 = 0: s2 = 0: a = ""

End Sub

'4.清屏

Private Sub Command4_Click()

Text1.Text = "0"

s1 = 0

s2 = 0

a = ""

flag = False

End Sub

'5.刪除最后輸入的一個字符,換句話說,將本文框中的字符串取字符(從左往右取left(string,length)),將最后一個字符不取就先行

Private Sub Command5_Click()

If Text1.Text = "" Then

Else

Command5.Enabled = True

Text1.Text = Left(Text1.Text, Len(Text1.Text) - 1)

'len求字符串的長度,left(text1.len(text1)-1減1是取字符串從左往右減去一個字符串

End If

End Sub

'小數(shù)點(diǎn) 1)顯示出"."(注意前面輸入過的整數(shù)必須顯示) 2)小數(shù)后能繼續(xù)接受數(shù)字的輸入

Private Sub Command6_Click()

Text1 = Text1 "."

End Sub

'7加入正負(fù)號--單擊“+、-”,產(chǎn)生一個"-",而且處于一種等待數(shù)字輸入的一種狀態(tài)

Private Sub Command7_Click()

Dim temp As Double

temp = -Val(Text1.Text)

Text1.Text = temp

If d = " " Then s1 = temp Else s2 = temp

End Sub

Private Sub Command8_Click() '退出

End

End Sub

Private Sub Form_Load() '窗體初始化

Text1.Text = 0

Text1.Locked = True

End Sub


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